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View Poll Results: What Is The Best Guild Wars?
Guild Wars: Prophecies 271 58.15%
Guild Wars: Factions 34 7.30%
Guild Wars: Nightfall 161 34.55%
Voters: 466. This poll is closed

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Old Nov 28, 2006, 03:56 AM // 03:56   #81
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Quote:
Originally Posted by Thorondor Port
Prophecies > Nightfall > Factions
I think its more like this:


Prophecies (Truely worth the 50 bucks) > Nightfall [Realm of Torment (RoT) Hate] > Factions (meh)
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Old Nov 28, 2006, 06:45 AM // 06:45   #82
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GW:P because we could farm back then !!

But I guess Nightfall is the best because it has the most polished content.
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Old Nov 28, 2006, 07:04 AM // 07:04   #83
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Prophecies, because it was new and refreshing back then.
Factions and Nightfall are excellent games too, just more of the same.
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Old Nov 28, 2006, 07:14 AM // 07:14   #84
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Quote:
Originally Posted by broodijzer
Prophecies, because it was new and refreshing back then.
Factions and Nightfall are excellent games too, just more of the same.
Agreed. Prophecies FTW!
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Old Nov 28, 2006, 08:41 AM // 08:41   #85
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Prophecies was simply the game we took our time learning it. We took our time playing it. We took our time exploring it. Nowadays players prefer to play by the “mad dash” method while using the “head against wall” playing technique. Players quickly pack pugs, heroes, henchmen and try to fly though the game. Problem is, the torment stops this head over heels playing style far too late. Should have been the case right after the tutorial.

But hey, that’s the eternal problem with sequels/expansions. Those who have mastered the games before thirst for tougher challenges. The attempts at drawing in newbies, force the designers to make easier and mildly difficult content as well.
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Old Nov 28, 2006, 06:13 PM // 18:13   #86
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Proph rules forever. Just love how pre-searing looks
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Old Nov 28, 2006, 07:21 PM // 19:21   #87
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prophecies, the replayability in proph is alot better than the other two.
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Old Nov 30, 2006, 09:44 AM // 09:44   #88
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Nightfall, since it combines the best features of both Prophecies and Factions.

In contrast to the above poster I actually think Prophecies has the lowest replay value since 2/3 of the game is about getting your char to level 20 before it actually starts. GW is not about leveling characters...
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Old Nov 30, 2006, 11:12 AM // 11:12   #89
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Prophecies, slower & relaxing pace keeps this as my favourite chapter.

Factions & Nightfall storylines felt little bit like my chars had to run as fast as possible to prevent war/disaster/end of the world in areas that were Falloutish look i.e Kaineing City slums/Kourna etc.

I love exploring fantasy world that's full of life
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Old Nov 30, 2006, 01:45 PM // 13:45   #90
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Whoa. From the results, Factions sure got the bad end of the stick.

I went for Nightfall, because to me, it feels the most balanced of them all. It has involving missions, and isn't too generic in terms of plot. There's also the heros. And I haven't seen more breathtaking environments since when I played Morrowind (Hey, it was nice at its time, eh?)
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Old Nov 30, 2006, 02:09 PM // 14:09   #91
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Nightfall just BARLY edges out Proph for me, due to the climactic story line and the effect the addition of Hero's will have on previous and future chapters.
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Old Nov 30, 2006, 02:28 PM // 14:28   #92
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Nightfall edges out Prophecies for me as well. It's more polished, and the heroes do it for me. Of course Prophecies will always have a place, it was where I learned the game, met those cool people in he beginning and what not. Also, it's still more enjoyable than Factions.
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Old Nov 30, 2006, 03:27 PM // 15:27   #93
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GuildWars Nightfall: FTW
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Old Nov 30, 2006, 03:40 PM // 15:40   #94
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Quote:
Originally Posted by Mr Jazzy
GW:P because we could farm back then !!
That's a dumb reason. You can still farm in both factions and nightfall. The AI update hendered farming everywhere, but there are simple ways around it everywhere too. I can solo the bosses and monsters along the marga coast with my necromancer.

Nightfall is way better than factions, which is better than prophecies, IMO. Each of them introduced interesting and fun concepts which built upon prophecies. It's a matter of new content and repairing flaws in the older version.

With story line, NF beats the hell out of all of them. Nightfall really stunk at the end, but some parts of prophecies seemed really lame (ascension didn't actually do anything to help, made no sense).

Last edited by Made In Ascalon; Nov 30, 2006 at 03:42 PM // 15:42..
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Old Nov 30, 2006, 05:03 PM // 17:03   #95
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Quote:
Originally Posted by Made In Ascalon
ascension didn't actually do anything to help, made no sense
tell that to the Ghostly Hero

I did like all chapters - including Factions

but can only pick *1* for this poll
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Old Nov 30, 2006, 08:00 PM // 20:00   #96
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Right now Prophecies and Factions suck because the outposts are empty.
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Old Nov 30, 2006, 09:26 PM // 21:26   #97
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Prophecies.
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Old Dec 01, 2006, 11:37 PM // 23:37   #98
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Prophecies came in 1st place with 271 votes, Nightfall 2nd with 161 votes, and Factions came last with a mere 34 votes. The thread will stay open for discussion, but will be closed if it goes off topic.
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Old Dec 02, 2006, 12:08 AM // 00:08   #99
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I find it amusing how badly Factions got spanked.

I'd have voted Prophecies too, if the poll weren't closed. It's still fun to go exploring and do missions in. I don't know if Nightfall will have the same longevity, but as awful as the Realm of Torment is, I strongly suspect it won't.
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Old Dec 02, 2006, 12:43 AM // 00:43   #100
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Quote:
Originally Posted by Sable Phoenix
I find it amusing how badly Factions got spanked.
Well, it was a pretty bad game.
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